Best Paintball Loaders in 2022

Last update: November 18, 2022

Virtue Spire IR Electronic Paintball Loader, CrownSF II Speedfeed, and Spring Ramp Bundle Review:


I barely fully cleaned this after using it for a single day. One button turns it on and off, and switching out the ramp and speed feed is so far very simple. I used a speed feed to get out of a jam after leaving the original cover at home while it was lightly raining; there were no jams, stalls, or any problems at all.Cleaning was simple thanks to the tool-free disassembly and the accessibility of all the parts. I adore this item, which is a significant improvement over the few empire halos I previously owned.



Virtue Spire Electronic Paintball Loaders/Hoppers Review:


This hopper is magical on my etha 2, my etek 5, and my mini gs, all of my guns shoot much faster, and I feel there is no need for the more advanced one because it depends on how you play overall. In fact, a professional player recommended this hopper to me at a living legend event in Chicago, and WALAAA he was right! Some of you need to stop nick picking (complaining) on the smallest details as if they really matter or just don't waste your time on here and spend damn near $300 if it's that bad. This hopper is awesome; you can defintily feel the difference compared to my Valken vsl; it's much smoother and keeps up, and I'm impressed.



Empire Paintball Halo Too Loader, Matte Black Review:


This gorgeous e-hopper, which I bought to go with my brand-new Spyder Fenix (2012) electronic marker, doesn't let me down. The Halo Too outperforms its pricing on a number of fronts while deftly competing with competent, quick-firing paintball markers in the mid-range of cost and quality. However, there are some disadvantages to utilizing the Halo Too, so let's start with those qualities that make it superior to other hoppers in its price range.The positiveSpeed: The Halo Too has a feed rate of up to 20 balls per second, which is more than enough for the majority of electronic markers used by casual fans. On speed setting 4 out of 6, it handled Ramp PSP from my Fenix with ease, and it could take even more if necessary.Jam-resistant – The Halo Too didn't jam once or dry shoot a single shot after several hours of sprinting, bumping, and spraying more than 1,000 balls through my marker.Quiet? - I couldn't hear the motor over my shots because my marker is already fairly loud, but I would think it is quiet.Built Tough - This thing's plastic shell is really tough, and despite taking a hammering over numerous games of high-speed woodsball, it showed no indications of wear and tear. All I had to do to keep it from ticking was wipe the muck and paint off of it.Sound Activated - Despite my initial skepticism, I had no problems with the sound activation feature on this hopper. When the sound sensitivity is set to level 3 out of 6, this rotor hopper performs just as well as more expensive models that employ eyeballs. When the hopper was somewhat jostled on the field, turning on the feed stack sensor also prevented it from feeding balls.The negative:Disassembling the Halo Too is challenging because of how stiff the shell is. It can be a hassle. In order to avoid jams and excessive wear on the motor parts, the internals must be kept clean because paintballs might leave residue inside the hopper. It can be difficult to put the circuit board back into the shell.Interface Panel - The on/off/programming button on the hopper's back is a touch too simple to allow for practical hopper setting adjustments. Although they are not very intuitive, the instruction manual will aid to a certain extent. For instance, the instructions instruct you to hold down the button once the green LED starts flashing, but I later discovered that you must do so for approximately 1.5 seconds after the device turns on, which occasionally happens before the light flashes. I adapted to the very simplistic interface, but if my next hopper has this much programming, an LCD display will be essential.In the heat of battle, it can be a little difficult to open the lid, although an aftermarket speed loader would fix that issue.The hopper can only hold 180 balls at once, but my pods can hold 140, so this isn't a huge problem either.Despite these minor drawbacks, the Halo Too functioned better than I had anticipated, and I have no doubt that I will use this hopper for a long time before I need to start looking for anything more sophisticated. I'd most certainly purchase this feeder again!



Tippmann TMC MAGFED Paintball Marker Magazines - 2 Pack Black Review:


Great magazines, these! Strong as nails, heavy enough to fall off the marker, and an OEM standard part. Although the package states it can hold 20, 19 balls would be more accurate.*The TMC is a wonderful place to start if you want to play magfed paintball. To be sure I have adequate ammo, I bring 8 mags with me. I'd carry more, but adding pouches makes it absurd. If you don't buy more magazines, you'll rapidly run out.



Empire Paintball 200 Round Loader, Black Review:


This Empire loader does the job well, is durable, and is still running strong after some intense woodsball matches. I haven't generally had a bad experience with any of these loaders. Contrary to the original, it is entirely hollow and has no inside design or shelving. It's very effective for the price! I actually possess a proto, and the feed does appear slightly more reliable, but you are also spending far more than this Empire unit. Definitely advised, but make sure you're comfortable using a simple loader.



BASE Anti-Jam Gravity Fed Paintball Loader/Hopper with Integrated Picatinny Rail - 180 Round Capacity Review:


This device has not let me down throughout my several travels to the paintball field. It is solidly constructed and performs precisely as promised. The anti-jam feature appears to operate, since I have not experienced any problems there, and the flap opens up completely fairly quickly, which is quite helpful. I believe it to be a well-rounded product.



Dye R2 Electronic Paintball Loader Review:


After years away from paintball, I'm starting to play again. I choose to use a dye setup (Rize Maxxed, Rotor R2) because I adore both components.The loader is great; it maintains the gun's rate of fire; I didn't believe maintenance was too difficult for a novice; and the carbon fiber finish looks fantastic. Only one ball broke out of 2,000 rounds, and I'm not sure whether that has anything to do with how I configured the Rize fire rate.My grievances are shared by others. The loader's construction seems shoddy. I have a feeling that the plastic on the sides can shatter easily if I disassemble it to clean it or alter the settings. The plastic red lock switches holding the central portion of the loader are at risk of breaking if they are not positioned precisely during reassembly. I made this error, and now one of the locks has a tiny white crease on it.It took longer than I anticipated, but overall I'm happy with the loader; I've just learnt to be cautious when cleaning. It need to have used somewhat more durable materials in the critical areas for the price.